Citizen Sleeper Citizen Sleeper, by the creator of In Other Waters and featuring stunning character art by Guillaume Singelin is a narrative RPG which takes place within Erlin’s Eye. This space station houses thousands of people struggling to make it through an interstellar capitalist society.
A company is looking to return the sleeper you were. You’re a digitalized human conscious mind trapped inside an artificial body. Thrust amongst the unfamiliar and colourful inhabitants of the Eye it is your responsibility to create friendships, gain the respect of others, and traverse the factions of this strange city, if you want to live to the next installment.
A disused facility at the edges of a problem system. Run down, chaotic lively, unpredictable, and alive — it was created by idealists in the shadow of company fall. It’s currently mended by an anarchic coalition of scattered factions and the common goal of escaping the shackles of corporate power.
Each time you cycle, you wake up and determine what you’re going to do with your day. Toil in the yards and take a short bar shift. It is also possible to find unusual parts in the market or street food. Make or break alliances, learn the truths, and escape the ones who stalk you. Discover how to survive and thrive, one cycle at each cycle.
Individuals from all walks of life are welcomed to the station, hoping to make it among the famous. Salvagers, engineers, hackers, bartenders, street-food vendors Each has their own story that led them to the station. Choose which one you want to help and shape your future.
You can hack into the station’s cloud to gain access to decades worth of digital files, explore new areas , and uncover the secrets. You have the power, and with it you could alter your life. If you are willing to look into the station’s networks, there is an array of company secrets and AIs that may be employed against your.
Essen-Arp: for them, they are property the smallest asset in the portfolio of assets that extend across the universe of stars. In a universe where human expansion has been marked by exploiting and extracting, you are one of the victims of a corrupt system. You must escape the makers of your decaying body, and follow your own course through a vividly imagined and extremely relevant sci-fi environment that explores ideas of precarity, personhood and freedom.
Every cycle, you’ll be rolling your dice. You can assign them to a variety of options available at the station. With every action, choose which one has significance to you. It will shape the lives of the people close to you, and your station’s future.
Clocks record your actions and the actions of others in the vicinity. Clocks are able to record everything from helping out a Yatagan buddy to being a regular at Overlook Bar, to how the distance you’ve traveled through your journey.
You may choose to focus on the whims of your heart and not pursue quests. As you do and develop the character’s five talents (Engineer, Interaction, Endure, Intuit and Engage) which will allow you to unlock rewards as well as bonuses that will alter the way you make your mark on the world.
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