Originating from the same team that created In Other Waters, and with the amazing character art by Guillaume Singelin, Citizen Sleeper is a narrative role-playing game set on Erlin’s Eye which is a destroyed space station which is home to thousands of people who are trying to survive at the edge of an interstellar capitalist society.
You’re a sleeping creature, digital human consciousness trapped within an artificial body controlled by a company who wants to get you back. Find yourself amongst the strange and colourful inhabitants of the Eye it is your responsibility to build friendships, earn your keep, and navigate the various factions in this strange city if you wish to make it through the next episode.
A abandoned facility on the margins of a system that is in turmoil. It is chaotic, run-down living, chaotic, and unruly — it was created by idealists in the shadows of a major company decline. It is now held together by anarchic alliances of ramshackle factions and a common desire to escape the grips of corporate control.
Every time you go for a run, you are able to wake up and decide what you want you’re planning to do with the time. Work on the lawn or work shifts at the bar. Look through the shops for unusual parts or pick up some food from the streets. It is possible to make or break relationships. Locate the truth. Get away from those who seek for you. A little at a time you will learn how to endure and eventually be successful.
Everyone from all walks of life are welcomed to the station in order to join the ranks of celebrities. Each person has their personal story. Whether they’re hackers or salvagers and bartenders as well as street-food vendors. Choose which you wish to help, and together you will define your future.
To access digital data of the past, explore the new frontiers, as well as discover secret information, penetrate clouds at the station. It is possible to change your destiny. If you’re willing look into the station’s networks, there is an abundance of information from corporate sources as well as AIs that could be applied against your.
According to Essen-Arp, you’re only property to them, another property in a large portfolio of assets that spans the skies. The product of an abusive system, in the universe of humanity’s growth is marked by exploitation and extraction. The oppressors of your body, and find your way through this richly created sci-fi world that is a study of concepts like individuality, freedom the precariousness of life and identity.
Every cycle, you must play the dice. Assign them to vast range of activities available on the station. Every action you make, pick the thing that is important to you. This will influence your life, the lives of others in your vicinity, and, ultimately, what the future holds for the station.
Clocks keep track of your own actions and those of the others across the station. From being a regular at The Overlook Bar to protecting a person from Yatagan enforcers, clocks enable you to follow your own development and also the impact your actions have on those surrounding you.
You may choose to focus on routes and not go on pursuits. When you follow these routes it, you’ll develop your character’s five skills (Engineer, Interface, Endure, Intuit, and Engage) which will allow you to unlock rewards and rewards that mirror and change how you choose to live in this world.
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